hamster
Hamster: Attack! Level 1:30
Finishing up the Lab Rats episode is a tricky level where you have to do several things to free a couple of hamster friends.
Hint 1:
First thing to do is to knock down the tall bars so that they cover up the area with the green balls. You wouldn't want something to fall down there before you scare the cat. It's hard to wake up the cat with those blocks in the way, though...
Hint 2: (Hover or tap to reveal)
Hamster: Attack! Level 1:26 Hints
There's a fun trick to level 26 in the Lab Rats episode.
Hint 1:
That long steel bar that's hanging from a rope? It will fall down if you hit it.
Hint 2: (Hover or tap to reveal)
Hint 3: Watch the video to see how it's done:
Hamster: Attack! Level 2:17
Sometimes people ask about how to beat level 2:17 (level 17 in the pet shop episode). For most people, the trick is the timing -- those domino-like slabs just keep falling! -- but there's an easier way.
Hint 1:
If you're really fast, you can bounce a ball to wake the cat on the left, use an exploding flask to blow up the glass on top of the domino-slabs, and then get a rocket to the sleeping cat on the right. But if that's too much...
Hint 2: (Hover or tap to reveal)
Hamster: Attack! Level 1:15!
A lot of people ask about how to beat level 1:15 (level 15 in the lab episode). In retrospect we probably should have put that level a bit later, since it's harder to "get" than the levels around it, though once you know the trick, it's actually not so hard.
Hamster: Attack! Now Published by Backflip!
Hamster: Attack! is now published by Backflip Studios on Android, the developer of the top games Paper Toss, Ninjump, and many others on iOS.
And with the new release, there are no more coins required to play any of the first 90 levels, including six that are completely new!
Hamster: Attack! Released on Android!
More Hamster Art!
The art for Hamster: Attack! is nearly complete. We'd like to share with you some characters and places that will be very important to our hairy little hero.
The Final Stretch
We're approaching the final stretch on our first original game -- close enough that I want to finally announce its official name:
We had a great response to it at GDC. Angel and I showed a pre-alpha version of the game with animations, demo levels and game art.
Concept Art Sneak Peek!
After a long search for an artist or art team for our first game, we finally settled on a team based on a recommendation from an old friend. They produced some amazing concept art that really sold me. See below for the first public showing of some of the concept art for our upcoming game.
